The Kinematic Subject

The Vehicular Experience of Speed and Automobility in Virtuality/Reality

Infinite Aporia

The second aporia of unlimitation is the problem of having no obstacles at all in an unlimited space (the aporia of nothingness). In such a case, no navigation or negotiation on part of the subject is required. An unlimited desert-like space renders navigation goals meaningless, as there is no end to the pathway, let alone no boundaries to the pathway. A featureless landscape has no objects to focus attention on and interact with; rendering interactivity or the point of being meaningless. In this case, ergodicity is annulled.

‘The greatest glory of a State is to make of its frontiers a vast desert’ (Caesar in Virilio, 1984: 79)

The creation of unlimited spaces poses a limit to the meaningful journey (or gameplay) of the kinematic subject. Interactivity in a desert is meaningless because everything is the same, there is no change or context. Objectively, this second type of aporia takes perpetual form in the existence of a horizon, or the point that the trajectory is directed.